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Tek wrote:
<snip>
> Oh, a few technical details: The guy is my first serious attempt at modelling a
> human in Wings, the hourglass was a lathe and is now a sor because the lathe had
> some errors, the sand's just a height field and the falling sand's a texture on
> a cylinder.
Good job on the falling sand texture. I tried that once in an image and
never did get it the way I wanted.
> So what do you think?
>
Looks really good. The guy's skin texture looks too shiney IMO, like
plastic. Maybe less specular.
RG
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